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Sneak Attack

A simple Unreal Engine shooting game where you must hunt down and defeat various enemies patrolling the area. Beware, they will fire back!

This project was done during my time training under the company Tsaree as a test project to show my abilities in the Unreal Engine. The only guidelines was "make a game where you have enemies move around and fire at the player" and so I decided to go a bit above and beyond by adding detection mechanics as well as a win and lose state.
The challenges for me were that I hadn't actually done a lot of work in the Unreal Engine before, and this was required of me in an older version of the Engine where certain sensing features were much more rudimentary so I had to figure out a work-around for it.

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